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Redesign_Game_BingoStory

Here are my design thinking processes about UI /UX redesign for Game BINGO STORY. As a popup window base I designed the Daily mission UI to start with and try to make a basic UI art tone to expand others.
This classic BINGO mobile game has been released for many years and is highly popular among a core group of female users. But because the art style was too old fashioned and not of good enough quality, I also took the opportunity to experiment with some UI art styles because of chance.
P.S. Standard size for mobile game resolution

Summary after UI/UX research

Summary after UI/UX research

Content Structure Confiramtions

Content Structure Confiramtions

Layout Design 01

Layout Design 01

layout design02

layout design02

Colour Scheme 01

Colour Scheme 01

Colour Scheme 02

Colour Scheme 02

Before

Before

After_Final UI art (PopUp )

After_Final UI art (PopUp )

UI Kits

UI Kits